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DirectX Ripper

I stumbled upon a program called 3d Ripper Dx. You can rip 3d scenes and objects from a game or program using DirectX. Isn’t it really cool that this is possible? I use 3ds Max 2012 64bit and thats not supported right now (up to 2011 32bit). You can rib as .obj and import this. I ripped a plane from Flight Sim but if I import the .obj into Max the object is skewed. But there must be a workable solution. I will look into it in the future when I find use for it.

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